![]() In single-player mode, one player races against five computer controlled racers through each of the nine racetracks, collecting arrowheads scattered around the track. However, as you progress through the mode, all eleven vehicles can be unlocked.Īt the beginning of the mode, only a few vehicles are available. Multiplayer modeĬro-Mag Rally has multiple different multiplayer games. On the Mac version, you can race with up to two people on the same computer with any vehicle on any track. Pangea re-releases Cro-Mag Rally as shareware By Peter Cohen Macworld 5:00 pm PDT After a successful run as a commercial game and a bundle on Apple’s consumer Mac models. Cro-Mag Rally is the wildest racing 3D game since man invented the wheel You are a speed-hungry caveman named Brog who races through the Stone, Bronze, and Iron Ages in primitive vehicles. This iOS version offers Tag and Capture the flag multiplayer via Game Center Physics editor A number of other modes are available as well, such as tag, survival, and capture the flag. In the Mac version of the game, there is a "Physics Editor" choice under "Options" which allows the player to alter elements of play such as speed, acceleration, suspension, and traction of each car, as well as gravity, though the Atlantis level is unaffected. This is an easy way to cheat, as one can set the other players' cars to a ridiculously high speed (i.e. Cro-Mag Rally is the latest offering from Mac-only developer Pangea Software. Anyone who's enjoyed racing around Mario Kart will find Cro-Mag Rally to be a superb alternative and a most impressive introduction to the racing possibilities of Apple's new gaming platform.995) and they will thus be unable to make much, if any, progress while the player may set their own speed to a more reasonable number (such as 15) and complete all required laps and/or arrowhead collection. It's not a big deal, but it'd be good to see the opposition go careening off the track after taking a pigeon in the face or power sliding through an oil slick.Ī bit of wi-fi multiplayer would turn this from a very good game into an unmissable one, but even with this small omission it's a great addition to the iPhone's launch line-up. Although they do work and add a subtle action dimension to the racing gameplay, you'll rarely see them in operation as the most take place behind you (unless one of the other racers nails you with their own antediluvian arsenal, of course). We anticipate seeing a great many more racing games adopting the motion sensing steering wheel system after throttling around a few laps of Cro-Mag Rally.Īlong the way there's lots of primitive weaponry to collect and hurl at other racers, from dinosaur bones and oil slicks to homing pigeon missiles and Chinese bottle rockets. This full-body motion intangibly compensates for the rapidly moving screen, and proves the unconventional control system to be something of a success. The high speed of the races involuntarily pulls you into the action, and you'll find yourself leaning with the corners and unconsciously jolting with every bump and grind. But the decent size of the iPhone screen, coupled with its clarity and widescreen ratio overcome this obstacle extraordinarily well. You'd be forgiving for thinking this would make the onscreen action difficult to follow, what with the screen being swung around all over the place while trying to keep Captain Caveman on track. The handset itself is used as a steering wheel, with a thumb in the bottom corner acting as an accelerator, reverse or brake. Where the real difference in gameplay is to be found is in the control system, which makes initially questionable use of the iPhone's motion sensing capability. A fun and family-friendly racing game is just as vital for a gaming platform as any realistic driving experience, admirably catering to a casual market that's likely to be turned off by the precision realism of many racers.Ĭro-Mag Rally places you in the Flintstone-esque driving seat of a primeval racing car, and sets you off on a three-lap dash around nine impressively lengthy circuits. This 3D racing game borrows heavily from Nintendo's classic and universally adored Mario Kart, though this isn't a criticism or a particular surprise. The clean, cartoon-like visuals and immediately accessible gameplay makes it dramatically easy for the world of iPhone gaming newcomers to not only pick-up-and-play, but to see what their system is capable of. It would appear to be a wise move on Pangea Software's part to kick off its iPhone catalogue with a port of the popular Mac racing game, Cro-Mag Rally.
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